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Introduction
Quickstart
Example Game
Games, Servers, and Instances
Project Structure
Development
Gradle Run Task
Gradle Setup
Guides
Creating a New Game
Development Environment Setup
Game Modules
ActionBarModule
AnvilFileMapProviderModule
AwardsModule
ChestLootModule
ChestModule
CombatZonesModule
ConfigModule
CosmeticsModule
CountdownModule
CustomGeneratorInstanceModule
CutsceneModule
DoorsModule
DoubleJumpModule
FallDamageModule
FireworkRocketModule
GlobalCosmeticModule
GuiModule
InstanceContainerModule
InstanceModule
InstanceTimeModule
InstantRespawnModule
InventoryPermissionsModule
ItemDropModule
ItemPickupModule
KitsModule
MapZonesModule
MaxHealthModule
MOTDModule
NaturalRegenerationModule
NPCModule
OldCombatModule
PlayerResetModule
SharedInstanceModule
ShopModule
SidebarModule
SpawnpointModule
SpectatorModule
StatisticsModule
TeamModule
TimedRespawnModule
VoidDeathModule
VoteStartModule
WeatherModule
WinModule
WorldPermissionsModule
Reference
Buffer Config
Server Commands
Environment
Lobby System
MongoDB Data Structure
Queue System
Worlds Folder
Deployment
Which method should I choose?
Deploying on Baremetal
Building Container Images
Deploying with Docker
Deploying with Kubernetes
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DoubleJumpModule