NaturalRegenerationModule
NaturalRegenerationModule
restores a player’s health by 0.5 (1 heart) every second when they have not been in combat for at least 15 seconds. A player’s combat status is determined by the time elapsed since an OldCombatModule.PlayerAttackEvent
was called with the player as the attacker
or the target
. OldCombatModule is not required for this module to work, but it is currently the only official module that calls PlayerAttackEvent
.
Unlike in vanilla, this module does not use hunger to determine regeneration, only combat status.
Usage
Import the module:
Use the module in your game’s initialize
function: