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SharedInstanceModule

SharedInstanceModule is an implementation of InstanceModule that creates a single SharedInstance for each game using a map loaded from an Anvil world. All instances on the same map of a game with this module will share the same block data, resulting in reduced memory usage compared to other instance modules.

Dependencies

This module depends on the following modules:

Usage

Import the module:

import com.bluedragonmc.server.module.instance.SharedInstanceModule
import com.bluedragonmc.server.module.map.AnvilFileMapProviderModule // dependency

Use the module in your game’s initialize function:

use(AnvilFileMapProviderModule("games/$name/$mapName")) // This is how you specify the path to the world folder
use(SharedInstanceModule())