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ProjectileModule

ProjectileModule reimplements vanilla projectile behavior: bows and arrows, snowballs, eggs, fire charges, and ender pearls, including the corresponding knockback and damage. It integrates with OldCombatModule and ItemDropModule when they are present.

Usage

Import the module:

import com.bluedragonmc.server.module.combat.ProjectileModule

Use the module in your game’s initialize function:

use(ProjectileModule())